UX Design sprint 

Teacher(s)

Samuel Huron

Goals

Learning how to design a system that will answer the users' needs and be satisfying to use. The final goal is to provide a fully argumented service design report

Institution and classes

IGD (IPP), Ingénieur (Telecom)

Number of students

?

Duration

36h workshop

Theoretical and practical grounds

Practice-based approaches, user-centered design, prototyping and skeching, UI design, UX design, application design, service design

Knowledge to acquire

Fundamentals of using mockups and prototypes in the process of designing user interfaces. Grounds of user-centered design methods

Skills to develop

Using methods of user-centered design, paper prototyping, sketching, wire-framing and storyboarding

Presentation of some productions

 

Introduction for the 1st production

Context : a

Goal : a

Position : a

Proposition : a

Validation : a


Introduction for the 2nd production

Context : a

Goal : a

Position : a

Proposition : a

Validation : a


Introduction for the 3rd production

Context : a

Goal : a

Position : a

Proposition : a

Validation : a

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